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            <title>IGI 2 Covert Strike Full Version Game Free Download</title>
            <link>http://sharrysam.yolasite.com/games/igi-2-covert-strike-full-version-game-free-download</link>
            <description>&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/project%20IGI%202.jpg&quot; style=&quot;width:325px;&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/Information.png&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;I.G.I.-2:
 Covert Strike is a computer game developed by Innerloop Studios and 
released by Codemasters in 2003. The game is a stealth-based first 
person shooter. It is the sequel to Innerloop's Project I.G.I.: I'm 
Going In. The original, published by Eidos Interactive, offered only 
single-player play. Chris Ryan, a former Special Air Service operative 
best known for being the lone successful escapee of Bravo Two Zero, 
served as a consultant to the game. The box art is similar to the poster
 for GoldenEye.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;The
 game's plot features a rogue Chinese General, &quot;Wu Xing&quot; as the primary 
antagonist. Xing orchestrates various events (such as armed robbery of 
advanced prototype technology from the Russian mafia) in order to get 
Electromagnetic pulse (EMP) weaponry on a space rocket that he has 
launch control over. At the end of the game, the protagonist David Jones
 is finally able to defeat him and stop the launch.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;The
 game was banned in China, because it &quot;intentionally blackened China and
 the Chinese army's image&quot;.[1] It received generally negative reviews by
 critics.[2][3]&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;i style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Missions and Storyline&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;The
 game is divided into missions, and the story is presented in cut 
scenes, shown before and after every mission, with animated characters 
rendered in real-time and pre-recorded speech. This approach is similar 
to other games in this genre, which don't rely on video, instead 
providing a comparable quality of visual and dramatic appeal, reusing 
the same in-game 3D engine for cut scene rendering.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Missions have objectives that must all be completed before the mission ends.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Straight-forward
 tactics are not encouraged, with stealthy and covert movement giving 
the player a better rating, rank and chance of survival, with the 
highest attainable ranking entitled David Jones.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Multiple
 paths exist for every mission, with the most obvious and daunting being
 a noisy gun-fight, because in every mission Jones is outnumbered 
anywhere from 20-1 up to 50-1. Every mission presents an opportunity for
 large groups of enemies to be bypassed or sneaked past, undiscovered. 
Certain missions even require entire operations to be carried out 
undetected, i.e. without giving enemies a chance to sound the alarm, as 
the name Covert Strike suggests.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;At
 the start of a new game, a difficulty level can be chosen, changing the
 number of bullets Jones takes before dying, the intelligence of the 
enemy and group AI, and the number of save-games available.&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;br&gt;
&lt;i style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Covert Operation&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;The
 player can use the available Map computer to recon the mission area, 
remotely viewing a real-time satellite image of the terrain with 
structures and outdoor enemies clearly visible, which is also necessary 
to plan strike routes, after monitoring enemy patrol routes and other 
strategic information. Using the binoculars and thermal goggles, nearby 
enemies can be located, sometimes even through walls.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Jones
 is equipped with lock picks, and safe crackers making him capable of 
forced entry into any locked room or safe, enabling noiseless and 
stealthy entry into restricted areas and buildings, and obtaining 
military secrets or private information, and objects. Remote-controlled 
CR-4 explosives are also available for use on certain ground targets, 
meaning large structures can be destroyed safely, from a distance, 
leaving Jones undetected. Air strikes can be called for on certain 
missions, using the laser designator to pinpoint ground targets for 
bombing.&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;br&gt;
&lt;i style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Stealthy Shooting&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;During
 gameplay, the player has access to a large arsenal of real world 
weapons, including handguns, assault rifles, sniper rifles, light 
machine guns and RPGs. Although these cannot be bought, the weapons 
available in game levels can be exchanged with carried ones.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Players
 begin missions with certain fixed or carry-over weapons from earlier 
missions, although additional weapons can be obtained from killed 
enemies, the player is required to assess future tasks and equip the 
most suitable weapons, judging based on the cut scene briefing, and the 
objectives list.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Like
 its prequel, realism was intended to be paramount in this game, which 
features more than 30 accurately modeled real-world weapons which look 
and behave exactly like they do in real life[4], including their rate of
 fire and loading times.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;
 Silenced weapons, completely unavailable in the prequel, such as the 
G17-SD and SOCOM handguns, the SMG-2 sub-machine gun, and the PSG-1SD 
sniping rifle, enable silent and stealthy killing even from great 
distances, leaving the enemy clueless and Jones completely undetected.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;
 Heavy weapons such as the MP5-A3 and MP5-SD3 sub-machine guns, AK-47 
and G36 assault rifles, with faster fire and reloading rates, more range
 or hitting power are needed for all-out gun-battles, where usage is 
usually at the cost of being discovered by multiple nearby enemies, and 
therefore giving Jones less chance of survival.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;
 Balanced weapons such as the SVD Dragunov and M82A1-T sniping rifles, 
the G11 assault rifle, however, provide a balance of both power and 
stealth. Emitting noise, yet usable from great distances, means that, if
 used strategically while under cover, Jones can go undetected while 
effecting a 1-shot, 1-kill hit rate.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Bullets
 also perform and penetrate differently, based on their speed, weight 
and caliber, and target material: wood, steel, plastic or flesh, meaning
 players will be able to kill multiple targets with one shot or hit 
targets right through cover.[5] Targets are affected not only by Jones's
 movement and stance but also the calculated kickback for each weapon.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Only
 2 guns can be carried at any given time and the rest have to be left 
behind, unlike its prequel where Jones could carry any number, promoting
 critical thinking and weapon understanding, as each weapon has very 
different strengths and side-effects.[6] In addition to the two chosen 
weapons, a Combat Knife is carried at all times and always available for
 use, enabling noiseless kills and hand-to-hand combat when out of 
ammunition or without guns.&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br&gt;&lt;/div&gt;
&lt;i style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Characters&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;David
 Jones: The protagonist of the entire game. He is, in fact, one of the 
best officers in the IGI headquarters. He is capable of accomplishing 
difficult tasks and missions without anyone's assistance, and is also 
pictured as a fearless man who does not hesitate to kill his targets at 
any spot. David is also described as an officer who does not give up so 
easily at risky and emergency situations, but stands firm to face and 
solve the situation calmly.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Robert
 Quest: Robert appears as one of the antagonists in this game. A strong 
man in his early fifties, Robert acts as David's temporary veteran 
pilot, piloting him to every single location in Russia to obtain the 
chips. Unknown to David, Robert has actually co-operated secretly with 
David's mission director in order to get the full set of the EMP chips 
and the blueprints. When David succeeds in getting all the chips, Robert
 betrays him by threatening that he'll shoot him if he doesn't jump off,
 the latter of which David chooses. Robert was killed by David in the 
seaport in Egypt.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Phillip
 White: The mission director; is actually a good friend of David's. He 
guides David sincerely throughout all the missions in Russia to recover 
the stolen EMP chips to obtain the chips for himself and Robert Quest, 
his close comrade. Both of them infiltrated the IGI for decades and had 
earned great trust in the agency just to wait for the very moment. After
 betraying David with Robert, he and Robert escape for sanctuary in 
China, where they obey the command of General Wu Xing and handed the EMP
 chips to him. Finally, he was killed by General Wu Xing for accusing 
the general of killing Robert.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Rebecca
 Anya: Anya is one of the female officers operating in the IGI agency, 
although she usually spends most of the time in front of the monitor as 
David's new mission director after the dreadful incident. She has a 
typically cool manner of soldiers and does her job well, causing David 
to succeed in every mission without further dangers or failures.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Jach
 Priboi: A middle-aged man, Jach is actually an old pal of David's, but 
had not communicated with him for the past few years. Since the Russian 
fiasco, Jach had moved his illegal weapons trade to Libya, where he was 
held captive by the Libyan Intelligence for unknown purposes. While 
serving close surveillance in Libya, he unexpectedly encounters David 
who intends to rescue him out. He tries his best to assist David in 
every way and eventually recovers his important trade documents and also
 kills Major Zaleb Said in the end, fulfilling his intention and 
revenge.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Senator
 Pat Lenehan: Senator Lenehan is the main administrator and founder of 
the IGI agency, which was created in order to combat the threat of war. 
Lenehan seems to express great interest in David's missions. He 
constantly goes to the command center to monitor David's missions 
together with Anya. An elderly old man, he is pictured as one who cares 
for the others. Lenehan is also shown organizing large-scale backup 
troops for one of David's missions.&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;br&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;&lt;span style=&quot;color: blue; font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Plot&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;&lt;span style=&quot;color: black; font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif; font-size: small;&quot;&gt;The
 game's protagonist, David Jones,[7] an agent working for the Institute 
for Geotactical Intelligence and former British SAS operator,[8], was 
sent to the Carpathian mountains in Ukraine to recover a set of EMP 
chips stolen by a group of Russian mafia from a high-tech US 
facility.[9] After HALO jumping and infiltrating the weather station in 
the mountains and retrieving one of the EMP chips, his mission director 
(Phillip White) commands him to go to retrieve the remaining EMP chips 
so that the IGI researchers can launch a full scale research on the 
chips to determine their real usage against the thieves.then he goes 
tobridge and destroys it.Then in production facility he gets half of emp
 chips.Thenafter he is betrayed by His PILOT ROBORT QUEST AND MISSION 
DIRECTION PHLLIP WHITE as they takes EMP obtained by Jones, after a 
series of events, he eventually finds himself at the borders of Romania,
 where he is then forced to evade the incoming border patrols.&lt;br&gt;
Meanwhile, his former pilot and mission director had escaped. The IGI 
was not able to detect their whereabouts after the incident, but spent 
enough efforts to get an important detail that Phillip White had made 
several weapons and military deals with Jach Priboi in Libya. Under 
Anya, his new mission director, he sets off to Libya and searches for 
the middle-aged Priboi, who had been locked up by the Libyan 
Intelligence as he was supplying weapons to the rebel forces.&lt;br&gt;
After rescuing Priboi and escaping out of the Libyan prison, Priboi 
states that all the information which David needs are in a safe in his 
villa, which was at that time being used as a command center by the 
Libyan general, Major Zaleb Said. David decides to go to the villa to 
get the information. Surprisingly, after expunging much effort and going
 through many of gunfights, Priboi discovers that Major Said had taken 
his papers and he then vows angrily to take them back. He suggests David
 to take control of the helicopter in his airbase not far away from the 
villa in order to confront Major Said. They get the helicopter without 
much conflict, and manage to gun Major Said down amidst the confusion 
and get the papers back.[10] Upon returning to his villa, Priboi tells 
David that the trade that he made with David's former missions director 
was in a seaport in Egypt.&lt;br&gt;
David sets off to the port without hesitation, and discovers that Robert
 Quest and Phillip White were actually cooperating with an unknown 
country to operate the chips. David kills his former pilot in the 
aforementioned seaport, and takes a seaplane to the unknown country and 
ventures off to the Spratly Islands near China[11], where Anya states to
 be running suspicious activities throughout the time. What Anya said 
was quite true; David found his mission director cooperating in secrecy 
with a Chinese general, whom he found out later to be General Wu Xing, 
who plans to use the chips to blindfold US intelligence and cripple the 
powers within.&lt;br&gt;
Later David finds his former mission director Phillip White killed by 
General Wu Xing himself, as the former accused the latter of killing his
 friend Robert Quest, who was actually killed by David at the Egyptian 
port. In Wu Xing's secret weapons lab David Jones gets to know that the 
General was going to start a &quot;World War III&quot;. He then engages in a 
gunfight with Wu Xing killing the latter.&lt;br&gt;
After some chaos and confusion, David tracks the entire plan location to
 a large and closely-guarded rocket launch pad, where Anya asks him to 
disable the system immediately before the launch is made and causes an 
international incident. With efforts, David then succeeds in preventing 
the rocket from heading towards its programmed destination and to 
detonate somewhere safe. Finally, he prevents a major disaster from 
occurring, and the world is once again safe and sound. &lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/index.jpeg&quot; style=&quot;width: 404px; height: 106px;&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;a class=&quot;&quot; href=&quot;http://adf.ly/8OEch&quot;&gt;&lt;img src=&quot;http://sharrysam.yolasite.com/resources/download.gif&quot; style=&quot;width:325px;&quot;&gt;&lt;/a&gt;</description>
            <pubDate>Fri, 11 May 2012 08:51:41 +0100</pubDate>
        </item>
        <item>
            <title>Total Overdose PC Game Full Version Free Download</title>
            <link>http://sharrysam.yolasite.com/games/total-overdose-pc-game-full-version-free-download</link>
            <description>&lt;div&gt;
&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/256px-Total_Overdose_Coverart.png&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/Information.png&quot;&gt;&lt;span style=&quot;font-family: 'Freefrm721 Blk BT'; font-size: 16pt; line-height: 115%;&quot;&gt;&lt;span style=&quot;color: blue;&quot;&gt;Total Overdose: A Gunslinger's Tale in Mexico &lt;/span&gt;&lt;/span&gt;
&lt;div&gt;
&lt;span style=&quot;font-family: 'Freefrm721 Blk BT'; font-size: 16pt; line-height: 115%;&quot;&gt;Action game fans ought to be able to settle in and blast
their ways through Total Overdose's relatively brief campaign with reasonable
levels of enjoyment. Just be prepared for one extremely cheesy ride.&lt;/span&gt;&lt;/div&gt;
&lt;div&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;Rarely has a game reveled in its own
crapulence the way that Total Overdose: A Gunslinger's Tale in Mexico does.
Taking the concept of a stylish, violent third-person shooter to the height of
hyperactive instability, Total Overdose is an all-out celebration of all things
gun. Bullets fly with reckless abandon, bodies pile up to an almost alarming
degree, and all the while you're pulling off the kinds of acrobatic maneuvers
that would make Keanu Reeves say, &quot;Woah.&quot; Of course, it's also all
been done before. From playing Total Overdose, you get the feeling that the
developers at Deadline Games had an awful lot of affection for the Grand Theft
Auto and Max Payne games and that they may have watched one too many Robert Rodriguez
movies late at night. That's because the main character plays just like Max
Payne, the world around him operates just like the one in Grand Theft Auto, and
the storyline plays out like a script Rodriguez might have written early in his
career, before he knew what he was doing. Because it's made up of so many
familiar parts, action game fans ought to be able to settle in and blast their
ways through Total Overdose's relatively brief campaign with reasonable levels
of enjoyment. Just be prepared for one extremely cheesy ride, and to sift
through a few serious flaws as well.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;The story of Total Overdose is cut
from the kind of heavy-on-the-gunplay, light-on-the-drama cloth made famous in
1980s-era action films. Ramiro Cruz is an ex-convict and all-around screwup.
His twin brother works for the DEA. Ramiro's twin is injured while working
undercover, right as he's about to get in with some rather powerful drug lords
down in Mexico. In a twist that plays like a vaquero movie version of the
Anthony Hopkins/Chris Rock vehicle Bad Company, Ramiro is brought in to replace
his brother so he can get in with the shady dealers. About a billion bullets,
bodies, and busts later, you're dealing with crooked DEA agents, big-time drug
deals, and a revenge plot about who really killed Ramiro's former-DEA-agent
father. None of this means a thing, mind you. The plot here is merely a vehicle
for you to get out and start shooting things. What little storyline exists here
is largely turned irrelevant by the incredibly cheesy voice acting and writing,
so there's no real opportunity to care about any of these people. But that
suits the game just fine, since you'll be too busy killing everybody to bother
caring about them.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;What makes Total Overdose more than
just another dull shoot-'em-up is the ludicrousness of its action. There isn't
a kilo of realism to be found anywhere in this game...a fact flaunted at every
opportunity by the insane acrobatic moves Ramiro can pull off for seemingly no
reason other than because they're fun. Like Max Payne, Ramiro can shoot-dodge
in bullet time while pumping tons of rounds into bad guys within a split
second's time, all the while bouncing off walls and spinning around like a man
possessed. These moves all play into a points rating that judges the different
maneuvers you pull off and earns you points you'll need to complete missions.
It's a neat system, but it's hindered by the most obnoxious aspect of the game,
which (oddly enough) is the naming system for said moves. Moves are named the
cheesiest things possible, like &quot;Gringo loco!&quot; and the oft-repeated
&quot;Spicy move!&quot; In fact, you'll hear the words &quot;spicy move&quot;
so often throughout the game that after a while a small piece of you will die
inside every time it's uttered.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;Thankfully, the basic shooting is
reasonably satisfying. You're given plenty of different weapons with varying
degrees of effectiveness. Fully automatic guns pump more rounds, but they also
lack accuracy. Pistols are accurate, but they lack punch. Assault rifles tend
to offer the best of both worlds. Rocket and grenade launchers? Well, you can
imagine the level of destruction they inflict. If there's any complaint to be
made here, it's that you often get the short shrift on ammo. There are upgrades
you can earn throughout to give each gun type more available ammo. But even
then, in a game this silly--where it's all about highly unrealistic
action--you'd think the developer might have been a touch more generous with
the ammunition. As it is, it's far too easy to run out of ammo for all guns
very quickly, forcing you to constantly run around to pick up weapons off
fallen enemies, which can be a risky affair in the middle of a firefight.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;Ramiro can also earn a number of
wacky special moves that border on comedic. Simply press a button and one of
several select moves will occur, ranging from a kooky jumping spin move with
dual Uzis blazing, to the appearance of an angry Mexican wrestler who will aid
you by attacking any nearby enemies. Don't question it, because you'll
absolutely despise this game if you try to put much thought into it. If you're
willing to roll with the crazy Mexican wrestlers, the exploding piñatas, and
the move called &quot;El Mariachi,&quot; which straight-up gives you the
Antonio Banderas-style &quot;guns in the guitar cases&quot; from the titular
Robert Rodriguez film (though they should have called it &quot;Desperado,&quot;
since that's the actual film the move is from), Total Overdose can be a
hysterical romp (though often unintentionally so).&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;Don't expect Total Overdose to be an
especially challenging piece of work though, because it fails miserably in this
regard. The enemy artificial intelligence borders on damaged. Bad guys will
sometimes run around in circles, shooting at nothing in particular, or they'll
get stuck in parts of the scenery. The only time they're at all hard is when
there are just too many of them, and even then you can enact the game's
&quot;rewind&quot; feature to just reverse time back a few seconds to avoid
whatever bullet killed you a moment ago. Ramiro's special moves can also be
abused to almost depressing levels. All it takes is one bout of El Mariachi to
blow away just about any boss, without taking any damage yourself. Not that you
need to cheat like this, since most bosses can be beaten just as easily with
some nifty shoot dodging, but even still, exploits like this are prevalent
throughout the game.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;Total Overdose's Grand Theft Auto
inspirations come from the vision of Mexico that the developer has created for
you to play around in. The city you work in is largely open-ended, with plenty
of pedestrians, ancillary traffic, buildings, and multiple locales, which
unfortunately can't be jumped to without some load times. Additionally, these
locations are also often difficult to find, since the in-game map is absolute
garbage. As you wander around, you can look around for hidden bonuses and
items, or you can just shoot the hell out of anyone who crosses your path.
Unlike in GTA, though, there are really no consequences for your actions. Some
cops might show up, but that's as far as it escalates, which effectively turns
the process into a pretty dull affair. You get your missions by driving to
icons located on the aforementioned terrible map, though it's at least good
enough to denote the difference between a story mission and a side mission.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;Side missions are mostly secondary
and optional, though there are a few instances where you'll be required to do
one or two side missions before the next story mission is available. Most of
these are pretty simple &quot;kill everyone in sight,&quot; checkpoint race, or
&quot;blow up a few burrito carts filled with cocaine&quot; types of things,
but they're fun enough for what they need to be. The story missions are longer
and much more involved, often with multiple sections and plenty of heavy combat
against drug runners, border patrol officers, and just about anyone else who
might cross your path. The game is absolutely rife with save points, though, so
you'll almost never find yourself having to repeat a lengthy section of the
game. However, in the rare instance that you do, it's super-annoying.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;There are also plenty of vehicles in
the game, and they easily represent the least fun you'll have with any aspect
of the gameplay. The cars handle in a very squirrelly manner, like the General
Lee on a greased hockey rink or something. Fortunately, apart from the
occasional checkpoint race, it's rare that you'll have to drive for more than a
short distance. Often, cars are simply an optional means to an end, rather than
a required piece of equipment for a mission. That's good, because if you had to
drive for long bouts with these absolutely atrocious driving physics, you'd
break the disc in half before you got anywhere near the end of the game.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;Total Overdose certainly has style,
but this isn't a particularly good-looking game. The character models are drab
and blocky, and they don't animate as smoothly as they ought to. The rare
exceptions are the style moves, but even they can be occasionally
weird-looking. The cities are better-looking, and there are plenty of colorful
set pieces decorating the background. However, the things going on in the
background are frequently ugly. People dive out of the way of cars that aren't
anywhere near them, cars will sometimes drive onto pieces of the scenery and
get stuck there, and all manner of other little crazy glitches will go
on--especially if you're involved in gunplay. The three versions of the game
are all comparable, with only the PlayStation 2's lackluster frame rate setting
it a notch or two lower than the rest. The PC game also does have a tendency to
chug a bit, but it's marginal at most.&lt;/span&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: justify;&quot;&gt;
&lt;span style=&quot;font-family: 'Berlin Sans FB', sans-serif; font-size: 14pt;&quot;&gt;The game's sound manages to be both
better and worse all at once. The voice acting, as mentioned before, is awful,
though perhaps intentionally so. All the dialogue is terribly cheesy, and the
actors ham it up to the nth degree. The credits list a number of Latino actors
as playing the parts here, but most of them overdo the accents and slang so
ludicrously that it all sounds forced and poorly stereotyped. However, the
soundtrack is, in a word, tough. Featuring a smattering of songs from Latino
rap group Delinquent Habits and Mexico City rap-metal group Molotov, the music
complements the hard-edged tone of the game perfectly. What's more, a number of
action sequences kick in with random bits of traditional flamenco guitars and
upbeat mariachi tunes. Surprisingly, the jauntiness of these tracks sets a
delightfully comedic contrast to the shooting, and it just plain works. The
sound effects for the weapons, explosions, and whatnot are all effective
enough, so you won't get any shortage of thunderous booms and bullet-riddled
screams throughout the experience.&lt;/span&gt;&lt;/div&gt;

&lt;span style=&quot;font-family: 'Berlin Sans FB',sans-serif; font-size: 14pt;&quot;&gt;Total Overdose is one of those games
that presents a conundrum. Most people shouldn't buy it, as it's far too short,
too patently ridiculous, and too weak outside of its combat to be worth the
money. Conversely, the game's utterly ludicrous nature makes for a fairly
entertaining ride at times, and the shooting can be quite fun. Shooter fans on
the hunt for something brainless and easy, but with lots of stylish gunplay,
should certainly rent Total Overdose just to see how bananas the whole thing
is. Those with slightly more-discerning tastes ought to just leave well enough
alone and look elsewhere for their needs.&lt;br&gt;&lt;br&gt;&lt;/span&gt;&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/instrucations.jpg&quot;&gt;&lt;br&gt;&lt;div style=&quot;font-family: Arial, serif;&quot;&gt;
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            <pubDate>Fri, 11 May 2012 09:22:01 +0100</pubDate>
        </item>
        <item>
            <title>tekken 5 for pc torrent link</title>
            <link>http://sharrysam.yolasite.com/games/tekken-5-for-pc-torrent-link</link>
            <description>&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/tekken5.jpg&quot; style=&quot;width:325px;&quot;&gt;&lt;br&gt;&lt;br&gt;&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/Information.png&quot;&gt;After the conclusion of The King of Iron Fist Tournament                
      4, an intense battle between father and son, Kazuya and Jin,      
                took place at Honmaru in the Mishima Zaibatsu 
headquarters.                      Jin emerged as the victor and 
Heihachi turned his back on                      Kazuya.&lt;br&gt;
&lt;br&gt;
&quot;What a pathetic wretch... Worthless coward!&quot;&lt;br&gt;
&lt;br&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;br&gt;&lt;/div&gt;
&lt;br&gt;
The battle between Heihachi and Jin began. Filled with anger,           
           his black wings spread, Jin defeated Heihachi. Just as 
Heihachi                      thought he was doomed, Jin regained 
control of himself.&lt;br&gt;
&lt;br&gt;
&quot;You have my mother, Jun Kazama, to thank for your life.&quot;                      Jin said as he took flight.&lt;br&gt;
&lt;br&gt;
The sounds of battle gave way to silence as Heihachi lay spread         
             out on the ground. The silence was soon interrupted by 
approaching                      aircraft.&lt;br&gt;
The roar of the aircraft increased and the sound of something           
           being ejected was heard. A group of Jacks crashed through    
                  the ceiling. At first, Heihachi suspected that Kazuya 
was                      responsible for the intrusion but realized that
 Kazuya was                      just as bewildered by the sudden 
attack.&lt;br&gt;
&lt;br&gt;
&quot;Why are you here?&quot; yells Heihachi as the wave of                      
Jacks approaches. Heihachi and Kazuya battle waves of Jacks             
         but reinforcements appear as fast as the Jacks are destroyed.&lt;br&gt;
&lt;br&gt;
Heihachi starts to lose his breath. Kazuya betrays Heihachi,            
          throwing him into the middle of the army of Jacks, and uses   
                   the opportunity to escape from Honmaru. Shortly 
after, Honmaru                      is devastated by a huge explosion.&lt;br&gt;
&lt;br&gt;
Close by, the battle is watched by a man dressed in black.              
        He raises his hand to his ear and speaks into his radio.&lt;br&gt;
&lt;br&gt;
&quot;Heihachi Mishima is dead...&quot;&lt;br&gt;
&lt;br&gt;
At that moment, a Jack attacks from behind but it cut in half                      instantly as the man disappears.&lt;br&gt;
&lt;br&gt;
Honmaru is completely destroyed, a raging inferno in it's               
       place. A pile of debris was blown apart as something emerged     
                 from the earth, unseen.&lt;br&gt;
&lt;br&gt;
The next day, news of Heihachi Mishima's death spread rapidly           
           across the globe. Most people believed that Heihachi's death 
                     would bring about the end of the Mishima Zaibatsu, 
but behind                      the scenes someone else had taken 
control, and business went                      on as usual.&lt;br&gt;
&lt;br&gt;

A month later, it was announced that the Mishima Zaibatsu                      will hold the King of Iron Fist Tournament 5.&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/system%20requirements.jpg&quot;&gt;&lt;br&gt;&lt;div&gt;
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            <pubDate>Fri, 11 May 2012 09:00:28 +0100</pubDate>
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        <item>
            <title>tekken 3 for pc</title>
            <link>http://sharrysam.yolasite.com/games/tekken-3-for-pc</link>
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&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Tekken
 3 is the third installment in the popular Tekken fighting game series. 
It was released on Arcades in March 1997, and for the PlayStation in 
mid-1998. A simplified &quot;arcade&quot; version of the game was released in 2005
 for the PlayStation 2 as part of Tekken 5's Arcade History mode. The 
PlayStation version is considered by some as one of the greatest games 
of its genre.[6]&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;It
 was the first game released on Namco System 12 hardware (an improvement
 to the original two Tekken games, which used System 11). It was also 
the last installment of the series for the PlayStation&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;i style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Gameplay&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Tekken 3 maintains the same core 
fighting system and concept as its predecessors, but brings many 
improvements, such as significantly more detailed graphics and 
animations, fifteen new characters added to the game's roster, more 
modern music and faster and more fluid gameplay.&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Perhaps
 the most noticeable change from Tekken 2 fight system is movement 
reform - whereas the element of depth had been largely insignificant in 
previous Tekken games (aside from some characters having unique 
sidesteps and dodging maneuvers), Tekken 3 added emphasis on the third 
axis, allowing all characters to sidestep in or out of the background by
 lightly pressing the arcade stick (or tapping the controller button in 
the console version) towards the corresponding direction. Another big 
change in movement was that jumping was toned down, no longer allowing 
fighters to jump to extreme heights (as was present in previous games), 
but keeping leaps to reasonable, realistic heights. It made air combat 
more controllable, and put more use to sidestep dodges, as jumping no 
longer became a universal dodge move that was flying above all of the 
ground moves. Other than that, the improved engine allowed for quick 
recoveries from knock-downs, more escapes from tackles and stuns, better
 juggling (as many old moves had changed parameters, allowing them to 
connect in combo-situations, where they wouldn't connect in previous 
games) and extra newly-created combo throws.&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Tekken
 3 was the first Tekken to feature a beat 'em up Streets of Rage style 
minigame called Tekken Force, which pitted the player in various stages 
against enemies in a side-scrolling fashion. If the player succeeds in 
beating the minigame four times, Dr. Bosconovitch would be a playable 
character (granted that you defeat him first). This was continued in 
Tekken 4 and succeeded by the Devil Within minigame in Tekken 5 - but 
Boskonovitch was dropped as a playable character after Tekken 3. There 
is also a minigame called Tekken Ball, similar to beach volleyball, 
where one has to either &quot;charge&quot; a ball (hit the ball with a powerful 
attack) to hurt the opponent or try to hit the ball in such a way that 
it hits the ground in the opponent's area, thus causing damage.&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;i style=&quot;color: blue;&quot;&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;&lt;span style=&quot;font-size: x-large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Story &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;&lt;br&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;text-align: left;&quot;&gt;
&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Set fifteen years after the King 
of the Iron Fist Tournament 2, the story starts with Jun Kazama, who has
 been living a quiet life in Yakushima with her young son, Jin, who is 
the son of Kazuya Mishima.&lt;br&gt;
&lt;br&gt;
Heihachi Mishima, meanwhile, has established the Tekken Force, an 
organization dedicated to the protection of the Mishima Zaibatsu. Using 
the company's influence, Heihachi is responsible for many events that 
have ultimately led to world peace. However, while on an excavation in 
Mexico, a squadron of Heihachi's Tekken Force is attacked and vanquished
 by a mysterious being. The only surviving soldier manages to relay a 
brief message to Heihachi, describing the perpetrator as an &quot;Ogre&quot; or a 
&quot;Fighting God&quot;. Heihachi and a team of soldiers investigate, with 
Heihachi managing to catch a glimpse of the culprit. After seeing the 
Ogre character, Heihachi's long dormant dream of world domination is 
reawakened. He seeks to capture Ogre to use him for this goal.&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;br&gt;
&lt;div style=&quot;text-align: center;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;br&gt;
&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Soon after, various martial arts 
masters begin disappearing from all over the world, and Heihachi is 
convinced that this is Ogre's doing. In Yakushima, Jun starts to feel 
the presence of Ogre approaching her and Jin. Knowing that she has 
become a target, Jun tells Jin about Ogre, and instructs him to go 
straight to Heihachi should anything happen. Sometime after Jin's 
fifteenth birthday, Ogre does indeed attack. Against Jun's wishes, Jin 
valiantly tries to fight Ogre off, but Ogre brushes him aside and knocks
 him unconscious. When Jin reawakens, he finds that the house has been 
burned to the ground, and that his mother is missing and most likely 
dead.&lt;br&gt;
&lt;br&gt;
Driven by revenge, Jin goes to Heihachi and tells him everything. Jin 
begs Heihachi to train him to become strong enough to face Ogre again. 
Heihachi accepts.&lt;br&gt;
&lt;br&gt;
Four years later, Jin grows into an impressive fighter and master of 
Mishima Style Karate. On Jin's nineteenth birthday, the King of the Iron
 Fist Tournament 3 is announced, and Jin prepares for his upcoming 
battle against Ogre. He is unaware, however, that Heihachi is merely 
using him and the rest of the competitors as bait to lure Ogre out in 
order to capture him.&lt;br&gt;
&lt;br&gt;
Eventually, the tournament leads to the final confrontation between Jin 
and the God of Fighting. Paul Phoenix was successful in defeating Ogre, 
however, he leaves after winning the match. Unknown to him at the time, 
Ogre is able to transform into a much more powerful &quot;true&quot; form, known 
to the players as &quot;True Ogre&quot;. When Jin arrives, he is confronted by 
this True Ogre form and begins the fight. The battle rages for hours, 
until Jin finally emerges the victor and Ogre completely dissolves. 
Moments later, Jin is gunned down by a squadron of Tekken Forces led by 
Heihachi, who, no longer needing Jin, finishes the job personally by 
firing a final shot into his grandson's head.&lt;br&gt;
&lt;br&gt;
However, Jin, revived by the Devil Gene within him (because after Jin's 
mother had gone missing following an attack from Ogre, Devil returned, 
branded Jin's left arm with a mark, possessing him), reawakens and makes
 quick work of the soldiers, turning his attention to Heihachi and 
literally smashing him through the wall of the temple. Heihachi survives
 the long fall, but Jin, in mid-air, sprouts black, feathery wings and 
strikes Heihachi one last time. He then flies off into the night, 
leaving his bewildered grandfather staring after him.&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: blue; font-size: x-large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Music &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;The soundtrack of Tekken 3 is 
mostly composed of Big Beat music, with the songs composed by Nobuyoshi 
Sano, Keiichi Okabe, Hiroyuki Kawada, Minamo Takahashi and Yu Miyake; 
the composers were inspired by artists like The Prodigy, Chemical 
Brothers, Lunatic Calm, The Crystal Method, Underworld and Coldcut.[7]&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: center;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: blue; font-size: x-large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Character Roster&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: Georgia,&amp;quot;Times New Roman&amp;quot;,serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;color: blue; font-size: large;&quot;&gt; &lt;/span&gt;&lt;span style=&quot;font-size: large;&quot;&gt;Returning Characters&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Paul Phoenix&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Nina Williams&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Yoshimitsu&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Lei Wulong&lt;/span&gt;&lt;br style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Anna Williams&lt;/span&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;Heihachi Mishima&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif; font-size: large;&quot;&gt;New Characters&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;Jin Kazama&lt;br&gt;
Ling Xiaoyu&lt;br&gt;
Hwoarang&lt;br&gt;
King II&lt;br&gt;
Eddy Gordo&lt;br&gt;
Forest Law&lt;br&gt;
Kuma II&lt;br&gt;
Panda&lt;br&gt;
Julia Chang&lt;br&gt;
Bryan Fury&lt;br&gt;
Gun Jack&lt;br&gt;
Mokujin&lt;br&gt;
Ogre&lt;br&gt;
True Ogre&lt;br&gt;
Tiger Jackson&amp;nbsp;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;/div&gt;
&lt;div style=&quot;font-family: &amp;quot;Helvetica Neue&amp;quot;,Arial,Helvetica,sans-serif; text-align: left;&quot;&gt;
&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-size: small;&quot;&gt;&lt;span style=&quot;font-size: large;&quot;&gt;&lt;span style=&quot;font-family: Georgia, 'Times New Roman', serif;&quot;&gt;Bonus Characters&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;

&lt;div style=&quot;font-family: 'Helvetica Neue', Arial, Helvetica, sans-serif;&quot;&gt;
&lt;span style=&quot;font-size: small;&quot;&gt;&lt;i&gt;&lt;b&gt;&lt;span style=&quot;font-family: 'Helvetica Neue',Arial,Helvetica,sans-serif;&quot;&gt;Gon&lt;br&gt;
Dr. Bosconovitch&lt;br&gt;&lt;br&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/span&gt;&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/instrucations.jpg&quot;&gt;&lt;b&gt;play with epsxe 1.7.0(ps1 emulator)&lt;/b&gt;&lt;/div&gt;&lt;b&gt;This is a Torrent File&lt;/b&gt;&lt;br&gt;&lt;a href=&quot;http://adf.ly/8OQB8&quot;&gt;&lt;i&gt;&lt;b&gt;Click here to Download utorrent&lt;/b&gt;&lt;/i&gt;&lt;/a&gt;&lt;br&gt;&lt;a class=&quot;&quot; href=&quot;http://adf.ly/7yiTD&quot;&gt;&lt;img class=&quot;yui-img&quot; src=&quot;http://sharrysam.yolasite.com/resources/download.gif&quot; style=&quot;width:325px;&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;br&gt;</description>
            <pubDate>Fri, 11 May 2012 09:03:58 +0100</pubDate>
        </item>
    </channel>
</rss>
